Everything starts last night at the Sony conference, tni au among the new titles announced VRP chief of the Japanese firm balance the "interactive teaser PT downloaded from the PS Store." A title that nobody has ever heard of. Visually presents as developed by studio 7780s, unknown to the battalion game.
The content is akin to a demo. We wake up in an empty room, the first person view (without feet or hands), you walk through the door only apparent. We're in a dimly lit hallway home at night. Large cockroaches course on the walls. Strange tni au paintings, abstract use of decoration. On the right, a few small meters, there is a small enclave in which there is a piece of furniture on which is placed an alarm clock that shows 11:59 p.m. ET some rubbish unimportant. At the end of a small hallway to the right angle extension. Just before, this is another piece of furniture, it is more imposing, there is plenty of posed pictures in black and white, a telephone, a multitude of plates are scattered stamps and other odds and ends. The voice of a radio snaps, she speaks of a news item where a father killed his. By continuing along the corridor, immediately on the right there is a door closed. On the left a few windows and an entry in an enclave door closed. Opposite the entrance a cabinet where there is radio, the portrait of a couple and other items door. To the left of the front door, another door opened. In the crossing you here ... At the entrance of the hall, exactly where we went the first time. Unable to retrace his steps, of course, the door is locked behind us as soon as you pass. It is always ... 11:59 p.m.
This piece, this principle to navigate tni au constantly, again and again and again, this is what awaits you. With each recurrence, new phenomena will occur. A closed door is usually open wide, the disturbing noises will emanate from a specific location tni au (or not at all), puzzles will be placed in your path, things will appear ... The atmosphere is very elaborate, the atmosphere makes uncomfortable, the principle of endlessly revisit the same room makes a little crazy. Every detail, there is even a puzzle that seems optional (find the pieces of a torn picture). I think I've never much felt like being inside an episode of the Twilight Zone. With a very simple gameplay, tni au not to say simplistic (the only interaction outside the movement is a small zoom - not to mention the interaction suggested slyly intelligent but directly tni au through the game design for a puzzle), PT bluffing. The last time I felt so supported by a horror tni au game it was the first Amnesia and I keep a lasting memory. There is something going on playing, it is not insensitive. Then comes after an hour of play - if you take your time - the ultimate tni au enigma. A headache insane. I spent over 3 hours in total without understanding what to do.
What is this game? Who are these developers tni au out of nowhere? Why is it so damn good and what is this riddle to the con? And why Sony sold it as a teaser? In the options you can choose from 6 other language, it is not like an independent means. It is at this point that you do a little research on the internet. This is when you will see that on specialized forums, tni au the world talking about the game. And absolutely no one at the time of this writing, has not yet found a compelling tni au logic to the final puzzle. Ho, some people have managed to pass, but none of them did the same thing to happen. And a lot of people in distress, like me, have beautiful reproduce exactly the same doings, tni au there is nothing. Frustrating but intriguing. What everyone is sure is that to succeed you need to hear the riddle twice a baby laugh, at that time the phone rings to tell you that you are selected. Then you can get out of this damn house and discover the end.
Hideo Kojima, Guillermo Del Toro, Norman Reedus, Silent Hills. PT = Playabale Teaser. Probably tni au the best we've ever seen teaser announcing tni au a video game. 7780 is actually the postal code of a Japanese city related to Silent tni au Hill. Note the "s" tni au at the end of the title, unusual in the series and probably related to the scenario. Last
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